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A Pattern Language

A Pattern Language
Towns, Buildings, Construction

by Christopher Alexander

  • Publisher : Oxford University Press
  • Release : 2018-09-20
  • Pages : 329
  • ISBN : 0190050357
  • Language : En, Es, Fr & De
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You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.

Pattern-Oriented Software Architecture, A Pattern Language for Distributed Computing

Pattern-Oriented Software Architecture, A Pattern Language for Distributed Computing
A Book

by Frank Buschmann,Kevlin Henney,Douglas C. Schmidt

  • Publisher : John Wiley & Sons
  • Release : 2007-04-23
  • Pages : 636
  • ISBN : 0470059028
  • Language : En, Es, Fr & De
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The eagerly awaited Pattern-Oriented Software Architecture (POSA) Volume 4 is about a pattern language for distributed computing. The authors will guide you through the best practices and introduce you to key areas of building distributed software systems. POSA 4 connects many stand-alone patterns, pattern collections and pattern languages from the existing body of literature found in the POSA series. Such patterns relate to and are useful for distributed computing to a single language. The panel of experts provides you with a consistent and coherent holistic view on the craft of building distributed systems. Includes a foreword by Martin Fowler A must read for practitioners who want practical advice to develop a comprehensive language integrating patterns from key literature.

Pattern Language for Game Design

Pattern Language for Game Design
A Book

by Christopher Barney

  • Publisher : ERROR
  • Release : 2020-11-16
  • Pages : 448
  • ISBN : 9780367367725
  • Language : En, Es, Fr & De
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Chris Barney's Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander's work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander's work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.

The Timeless Way of Building

The Timeless Way of Building
A Book

by Christopher Alexander,Professor in the Department of Architecture Christopher Alexander

  • Publisher : New York : Oxford University Press
  • Release : 1979
  • Pages : 552
  • ISBN : 9780195024029
  • Language : En, Es, Fr & De
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This introductory volume to Alexander's other works, A Pattern of Language and The Oregon Experiment, explains concepts fundamental to his original approaches to the theory and application of architecture

Regenerative-Adaptive Design for Sustainable Development

Regenerative-Adaptive Design for Sustainable Development
A Pattern Language Approach

by Phillip B. Roös

  • Publisher : Springer
  • Release : 2020-09-16
  • Pages : 247
  • ISBN : 9783030532338
  • Language : En, Es, Fr & De
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In this book, the author tests a regenerative-adaptive pattern language theory towards investigating the possibilities of a holistic, integrated design and planning method for sustainable development that incorporates the principles of regenerative design, as well as an adaptive pattern language that re-establishes our wholeness with nature, and considers the vulnerabilities of a changing landscape. The book examines an integral approach to contemporary theories of planning and design that explores the human-nature relationship patterns in social and spatial interconnections, between people and their natural environments. The interconnectedness of human and natural systems is used to scaffold possible solutions to address key environmental and sustainability issues that specifically address the need for patterns of behaviour that acknowledge the duality of ‘man and nature’. In 12 chapters, the book presents a holistic, regenerative-adaptive pattern language that encapsulates how communities can better appreciate landscape change under future climate effects, and acknowledges the importance to adapt to patterns of change of place and the environment and therefore inform the communities’ responses for sustainable development. The application of the regenerative-adaptive pattern language was tested along the Great Ocean Road region of the Victorian coast in Australia. The concluding chapters argues that for human settlements and cities to be resilient and sustainable, we must understand the interconnected patterns of human-built environments and natural systems, and how we function in a social-spatial dimension with these. The book is intended for practitioners and academic scholars with interest in sustainable development, regenerative design, pattern languages, biophilia, settlement planning, and climate change adaptation.

Sane Polity

Sane Polity
A Pattern Language

by William Ophuls

  • Publisher : Createspace Independent Pub
  • Release : 2013-02-14
  • Pages : 132
  • ISBN : 9781480073166
  • Language : En, Es, Fr & De
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William Ophuls proposes a different way of thinking about governance. Inspired by architecture, he articulates a pattern language of politics-a set of thirty-five design criteria for constructing sane and humane polity. Since ancient times, human beings have asked a fundamental question: What is a good society, and how should it be governed? Plato's response was philosophical. In *The Republic*, he searched for an abstract notion of justice to guide political thought and action. Aristotle's response was empirical. In *The Politics*, he tried to discover which constitutions were more conducive to justice in practice. Following Aristotle, the modern era embraced constitutionalism as the royal road to political nirvana. Thus the American founders, who were also inspired by the mechanical worldview, framed a constitutional machine intended to foster individual liberty and the pursuit of happiness. But the mechanical worldview is no longer intellectually tenable, and constitutional governance is no longer practically viable. Far from fostering a society in which men and women flourish according to their own lights, modern polities grow steadily more dysfunctional and oppressive. Ophuls argues that a pattern language best accords with the dawning ecological worldview and the emerging scientific understanding of systems and chaos. He contends that the proper way to shape the political future is not with rigid legal machinery, as is our wont, but instead with flexible design criteria resembling the architectural patterns used for constructing human settlements and dwellings.

A New Pattern Language for Growing Regions

A New Pattern Language for Growing Regions
Places, Networks, Processes

by Michael Mehaffy,Yulia Kryazheva,Andrew Rudd,Nikos Salingaros

  • Publisher : Unknown Publisher
  • Release : 2020
  • Pages : 329
  • ISBN : 9780578633640
  • Language : En, Es, Fr & De
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The 1977 book "A Pattern Language" was a landmark in the design world, introducing a methodology that has since become remarkably widespread and effective across many fields. Among them is software, where "design patterns" have since become an industry standard. Important spinoffs include peer-to-peer collaboration technologies like wiki - the basis of Wikipedia and related innovations - as well as Agile Methodology. Yet curiously, the one field where pattern methodology has lagged most conspicuously is the one where it began, the built environment. In part, the popular appeal of the 1977 book served to "freeze" the initial set of patterns, greatly slowing further peer-to-peer development in environmental design - contrary to the original authors' stated aims. As one remedy, we present here - in one of many more hoped-for future companion volumes to the original classic book - a new collection of 80 patterns for a new era of urban challenges, including rapid urbanization, slum upgrading, sustainable urbanism, [CUT: "new"] urban technologies, and new tools and strategies to meet these and other challenges. This new collection comes as a contribution to a five-year collaboration with UN-Habitat on implementation of the "New Urban Agenda," a framework document adopted by consensus by all 193 countries of the United Nations. However, there remains an urgent need to implement its humane aspirations, using tools and strategies grounded in research evidence, but also subject to revision, addition and refinement with new findings from new collaborators. This volume aims to meet that need - together with the launch of an online companion pattern "repository", available at npl.wiki. Both initiatives were developed in collaboration with Ward Cunningham, wiki inventor, and pioneer of pattern languages of programming as well as Agile Methodology. Both are meant to expand the capacity of pattern languages in support of a hopeful new era of open-source, human-centered, life-enriching technology.

A Pattern Language For Composing Music

A Pattern Language For Composing Music
A Book

by Thomas Schlechte

  • Publisher : Unknown Publisher
  • Release : 2019-08-15
  • Pages : 266
  • ISBN : 9781792938047
  • Language : En, Es, Fr & De
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Do you wish to become a composer of music?Are you a trained classical musician, but having difficulties to compose your own stuff?Or are you interested in making music, and do not really know where to start?If this is your story, A Pattern Language for Composing Music is for you.A Pattern is a simple principle which shows you how to turn the building blocks of music into a unique piece of music by piecemeal variations. A Pattern Language offers you ideas how to connect patterns and apply them to your own choices of notes. A Pattern Language for Composing Music offers 79 different patterns including short descriptions, simple pictures, hands-on examples, and inspiring relations to other patterns - all waiting to be combined and turned into something unprecedented by you! "A Pattern Language for Composing Music reminds me of Brian Eno's Oblique Strategies, but with a pragmatic twist that offers realistic advice to a composer who needs to change the frame." - Chilly Gonzales - Canadian Pianist, Composer & Entertainer

Pattern-Oriented Software Architecture, A Pattern Language for Distributed Computing

Pattern-Oriented Software Architecture, A Pattern Language for Distributed Computing
A Book

by Frank Buschmann,Kevlin Henney,Douglas C. Schmidt

  • Publisher : John Wiley & Sons
  • Release : 2007-04-04
  • Pages : 636
  • ISBN : 9780470065303
  • Language : En, Es, Fr & De
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The eagerly awaited Pattern-Oriented Software Architecture (POSA) Volume 4 is about a pattern language for distributed computing. The authors will guide you through the best practices and introduce you to key areas of building distributed software systems. POSA 4 connects many stand-alone patterns, pattern collections and pattern languages from the existing body of literature found in the POSA series. Such patterns relate to and are useful for distributed computing to a single language. The panel of experts provides you with a consistent and coherent holistic view on the craft of building distributed systems. Includes a foreword by Martin Fowler A must read for practitioners who want practical advice to develop a comprehensive language integrating patterns from key literature.

A Pattern Language

A Pattern Language
Towns Buidlings Construction

by Christopher Alexander,Sara Ishikawa,Murray Silverstein

  • Publisher : Unknown Publisher
  • Release : 1968
  • Pages : 329
  • ISBN : 9876543210XXX
  • Language : En, Es, Fr & De
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A Pattern Language for Houses at Pompeii, Herculaneum and Ostia

A Pattern Language for Houses at Pompeii, Herculaneum and Ostia
A Book

by Carol Martin Watts

  • Publisher : Unknown Publisher
  • Release : 1987
  • Pages : 820
  • ISBN : 9876543210XXX
  • Language : En, Es, Fr & De
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Designing Distributed Control Systems

Designing Distributed Control Systems
A Pattern Language Approach

by Veli-Pekka Eloranta,Johannes Koskinen,Marko Leppänen,Ville Reijonen

  • Publisher : John Wiley & Sons
  • Release : 2014-06-09
  • Pages : 500
  • ISBN : 1118694155
  • Language : En, Es, Fr & De
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Designing Distributed Control Systems presents 80 patterns for designing distributed machine control system software architecture (forestry machinery, mining drills, elevators, etc.). These patterns originate from state-of-the-art systems from market-leading companies, have been tried and tested, and will address typical challenges in the domain, such as long lifecycle, distribution, real-time and fault tolerance. Each pattern describes a separate design problem that needs to be solved. Solutions are provided, with consequences and trade-offs. Each solution will enable piecemeal growth of the design. Finding a solution is easy, as the patterns are divided into categories based on the problem field the pattern tackles. The design process is guided by different aspects of quality, such as performance and extendibility, which are included in the pattern descriptions. The book also contains an example software architecture designed by leading industry experts using the patterns in the book. The example system introduces the reader to the problem domain and demonstrates how the patterns can be used in a practical system design process. The example architecture shows how useful a toolbox the patterns provide for both novices and experts, guiding the system design process from its beginning to the finest details. Designing distributed machine control systems with patterns ensures high quality in the final product. High-quality systems will improve revenue and guarantee customer satisfaction. As market need changes, the desire to produce a quality machine is not only a primary concern, there is also a need for easy maintenance, to improve efficiency and productivity, as well as the growing importance of environmental values; these all impact machine design. The software of work machines needs to be designed with these new requirements in mind. Designing Distributed Control Systems presents patterns to help tackle these challenges. With proven methodologies from the expert author team, they show readers how to improve the quality and efficiency of distributed control systems.

Learning Patterns: A Pattern Language for Creative Learning

Learning Patterns: A Pattern Language for Creative Learning
A Book

by Takashi Iba

  • Publisher : Lulu.com
  • Release : 2014-09-04
  • Pages : 132
  • ISBN : 1312408855
  • Language : En, Es, Fr & De
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In Creative Learning, learner creates opportunities for learning by himself/herself by launching and implementing his/her own project, and learn through actively creating with others. How can such a Creative Learning be achieved? The secrets are scribed in this book. Learning Patterns presents 40 distinct patterns that show tips, methods, and views for a Creative Learning. The Learning Patterns are written as a pattern language that summarizes the design knowledge that develops from a person's experience into the form of a pattern. It pairs a problem that occurs in a certain context of a design with its solution and gives it a name. Read through the pages and use any or all of the Learning Patterns to make your learning more creative!

An Ai Pattern Language

An Ai Pattern Language
A Book

by M. Elish,Tim Hwang

  • Publisher : Unknown Publisher
  • Release : 2016-09-22
  • Pages : 52
  • ISBN : 9781539033820
  • Language : En, Es, Fr & De
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How are practitioners grappling with the social impacts of AI systems? In An AI Pattern Language, researchers M.C. Elish and Tim Hwang present a taxonomy of social challenges that emerged from interviews with a range practitioners working in the intelligent systems and AI industry. In the book, they describe these challenges and articulate an array of patterns that practitioners have developed in response. The inspirational frame (and title) for the project was the unique collection of architectural theory by Christopher Alexander's A Pattern Language (1977). For Alexander, the central problem is the built environment. As Elish and Hwang write, "While our goal here is not as grand as the city planner, we take inspiration from the values of equity and mutual responsibility, as well as the accessible form, found in A Pattern Language. Like Alexander's patterns, our document attempts to develop a common language of problems and potential solutions that appear in different contexts and at different scales of intervention." This collection is not intended to be comprehensive or prescriptive, but rather is an experiment in cataloguing and catalyzing. AI is not out of human control, and An AI Pattern Language calls attention to the ways in which humans make choices about the development and deployment of technology. This text was created in the spirit not of an answer, but of a question: how can we design the technological future in which we want to live'more urgent to examine real trends that will be realized within this decade.

A Pattern Language which Generates Multi-service Centers

A Pattern Language which Generates Multi-service Centers
A Book

by Christopher Alexander,Sara Ishikawa,Murray Silverstein

  • Publisher : Unknown Publisher
  • Release : 1968
  • Pages : 283
  • ISBN : 9876543210XXX
  • Language : En, Es, Fr & De
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Pattern Illustrating Patterns: A Pattern Language for Pattern Illustrating

Pattern Illustrating Patterns: A Pattern Language for Pattern Illustrating
A Book

by Takashi Iba,Iba Laboratory

  • Publisher : Lulu.com
  • Release : 2015-06-27
  • Pages : 106
  • ISBN : 1329253833
  • Language : En, Es, Fr & De
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Recently, the field of pattern language has been developing in various domains. Patterns are usually expressed in sentences, along with a visual expression. One of these expressions is called a "pattern illustration" because it expresses the essence of the pattern, includes characters that express human movements and feelings, and symbolically represents a pattern that does not connect multiple scenes with arrows. Pattern illustration describes the pattern's primary content, and this helps readers understand and memorize the pattern and also motivates them to use it. But our question here is "How can we draw these pattern illustrations?" In this book, Pattern Illustrating Patterns, we have collected 28 patterns on how and what to draw and what aspects must be considered when creating pattern illustrations. We hope this book will stimulate further understanding about including pattern illustration as an approach to visual aid by those considering or creating pattern languages.

Center for Environmental Structure Series

Center for Environmental Structure Series
Vol. 1-3. A pattern language Towns, buildings, construction

by Christopher Alexander

  • Publisher : Unknown Publisher
  • Release : 1975
  • Pages : 1171
  • ISBN : 9876543210XXX
  • Language : En, Es, Fr & De
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Pattern Theory

Pattern Theory
Introduction and Perspectives on the Tracks of Christopher Alexander

by Helmut Leitner

  • Publisher : CreateSpace
  • Release : 2015-03-10
  • Pages : 160
  • ISBN : 9781505637434
  • Language : En, Es, Fr & De
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This book “Pattern Theory” summarizes the work of an important contemporary thinker, the architect and systems theorist Christopher Alexander, an emeritus professor at the University of Berkeley, California. In 1979 one of his books, "A Pattern Language", an 1100-page-essay on architecture and human life, became a non-fiction best seller that attracted half a million readers and continues to inspire people from many disciplines. The still broader four-volume essay "The Nature of Order" was published 2002-2004 as magnum opus. The life work of Alexander is outstanding. He develops a general theory of living systems, a systems theory based on the concepts center, wholeness and transformation by using design patterns and pattern languages as parts of the method. There is a whole new cosmos of thinking with astonishing bandwidth: Alexander suggests a new scientific paradigm that stands in opposition to the traditional causal mechanistic paradigm of natural science – and he offers a new knowledge format as a way to enable people and support their participation in design processes.Alexander's theories have already proven useful in education, organizational development, permaculture, and in software the design patterns have even become mainstream. Many disciplines are about to follow in this development. Pattern theory allows us to change our thinking, to rethink our world and to move towards a fairer society. This leads to more participation and higher sustainability. Alexander's concepts form a mental toolbox for societal change and innovation.

A Pattern Language which Generates Multi-service Centers

A Pattern Language which Generates Multi-service Centers
A Book

by Christopher Alexander,Sara Ishikawa,Murray Silverstein

  • Publisher : Unknown Publisher
  • Release : 1968
  • Pages : 283
  • ISBN : 9876543210XXX
  • Language : En, Es, Fr & De
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A Pattern Language

A Pattern Language
Towns, Buildings, Construction

by Christopher Alexander

  • Publisher : OUP USA
  • Release : 1978-08-17
  • Pages : 1216
  • ISBN : 9780195019193
  • Language : En, Es, Fr & De
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In this volume, 253 archetypal patterns consisting of problem statements, discussions, illustrations, and solutions provide lay persons with a framework for engaging in architectural design.