Download Design Patterns Elements Of Reusable Ebook PDF

Design Patterns

Design Patterns
Elements of Reusable Object-Oriented Software (Adobe Reader)

by Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides

  • Publisher : Pearson Education
  • Release : 1994-10-31
  • Pages : 329
  • ISBN : 9780321700698
  • Language : En, Es, Fr & De
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Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.

Design Patterns

Design Patterns
Elements of Reusable Object-Oriented Software with Applying Uml and Patterns:An Introduction to Object-Oriented Analysis and Design and the Unified Process

by Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides

  • Publisher : Addison-Wesley
  • Release : 2003-09
  • Pages : 329
  • ISBN : 9780582844421
  • Language : En, Es, Fr & De
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Design Patterns

Design Patterns
Elements of Reusable Object-Oriented Software

by Erich Gamma,Richard Helm,Craig Larman,Ralph Johnson,John M. Vlissides

  • Publisher : Addison-Wesley
  • Release : 2005-10-03
  • Pages : 395
  • ISBN : 9781405837309
  • Language : En, Es, Fr & De
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These texts cover the design of object-oriented software and examine how to investigate requirements, create solutions and then translate designs into code, showing developers how to make practical use of the most significant recent developments. A summary of UML notation is included.

Design Patterns CD

Design Patterns CD
Elements of Reusable Object-oriented Software

by Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides

  • Publisher : Addison-Wesley Professional
  • Release : 1998
  • Pages : 329
  • ISBN : 9780201634983
  • Language : En, Es, Fr & De
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The 23 patterns contained in the book, Design Patterns: Elements of Reusable Object-Oriented Software have become an essential resource for anyone developing reusable software designs. Now these design patterns, along with the entire text of the book, are being made available on CD. This electronic version will enable programmers to install the patterns directly onto a computer or network and create an architecture for using and building reusable components. Produced in HTML format, the CD is heavily cross-referenced with numerous links to the online text.

Design Patterns

Design Patterns
Elements of Reusable Object-Oriented Software

by Ralph Johnson,Erich Gamma,John Vlissides,Richard Helm

  • Publisher : Addison-Wesley
  • Release : 2005
  • Pages : 329
  • ISBN : 9780201633610
  • Language : En, Es, Fr & De
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Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk. 0201633612B07092001

Outlines and Highlights for Design Patterns

Outlines and Highlights for Design Patterns
Elements of Reusable Object-Oriented Software by Gamma, Helm, Johnson, Vlissides, ISBN

by Cram101 Textbook Reviews

  • Publisher : Academic Internet Pub Incorporated
  • Release : 2011-05-01
  • Pages : 182
  • ISBN : 9781618126108
  • Language : En, Es, Fr & De
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Never HIGHLIGHT a Book Again! Virtually all of the testable terms, concepts, persons, places, and events from the textbook are included. Cram101 Just the FACTS101 studyguides give all of the outlines, highlights, notes, and quizzes for your textbook with optional online comprehensive practice tests. Only Cram101 is Textbook Specific. Accompanys: 9780201633610 .

Dating Design Patterns

Dating Design Patterns
Elements of Reusable Objective-oriented Paired Programming

by Ericha Gordon

  • Publisher : Unknown Publisher
  • Release : 2003
  • Pages : 129
  • ISBN : 9780974312002
  • Language : En, Es, Fr & De
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Design Patterns Explained

Design Patterns Explained
A New Perspective on Object-oriented Design

by Alan Shalloway,James Trott

  • Publisher : Addison-Wesley Professional
  • Release : 2002
  • Pages : 334
  • ISBN : 0201715945
  • Language : En, Es, Fr & De
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This book introduces the programmer to patterns: how to understand them, how to use them, and then how to implement them into their programs. This book focuses on teaching design patterns instead of giving more specialized patterns to the relatively few.

Holub on Patterns

Holub on Patterns
Learning Design Patterns by Looking at Code

by Allen Holub

  • Publisher : Apress
  • Release : 2004-09-27
  • Pages : 432
  • ISBN : 1430207256
  • Language : En, Es, Fr & De
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* Allen Holub is a highly regarded instructor for the University of California, Berkeley, Extension. He has taught since 1982 on various topics, including Object-Oriented Analysis and Design, Java, C++, C. Holub will use this book in his Berkeley Extension classes. * Holub is a regular presenter at the Software Development conferences and is Contributing Editor for the online magazine JavaWorld, for whom he writes the Java Toolbox. He also wrote the OO Design Process column for IBM DeveloperWorks. * This book is not time-sensitive. It is an extremely well-thought out approach to learning design patterns, with Java as the example platform, but the concepts presented are not limited to just Java programmers. This is a complement to the Addison-Wesley seminal "Design Patterns" book by the "Gang of Four".

Pattern Hatching

Pattern Hatching
Design Patterns Applied

by John Vlissides

  • Publisher : Addison-Wesley Professional
  • Release : 1998
  • Pages : 172
  • ISBN : 9876543210XXX
  • Language : En, Es, Fr & De
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Design patterns, which express relationships between recurring problems and proven solutions, have become immensely popular in the world of software development. More and more software developers are recognizing the supreme usefulness of design patterns and how they ease the design and delivery of software applications. This book builds upon the information presented in the seminal work in this field, Design Patterns: Elements of Reusable Object-Oriented Software, and gives software professionals the information they need to recognize and write their own patterns. Pattern Hatching, written by one of the co-authors of Design Patterns, truly helps the software professional apply one of the most popular concepts in software development.

The Design Patterns Smalltalk Companion

The Design Patterns Smalltalk Companion
A Book

by Sherman R. Alpert,Kyle Brown,Bobby Woolf

  • Publisher : Addison-Wesley Professional
  • Release : 1998
  • Pages : 444
  • ISBN : 9876543210XXX
  • Language : En, Es, Fr & De
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In this new book, intended as a language companion to the classic Design Patterns , noted Smalltalk and design patterns experts implement the 23 design patterns using Smalltalk code. This approach has produced a language-specific companion that tailors the topic of design patterns to the Smalltalk programmer. The authors have worked closely with the authors of Design Patterns to ensure that this companion volume meets the same quality standards that made the original a bestseller and indispensable resource. The full source code will be available on the AWL web site.

Design Patterns in Java LiveLessons

Design Patterns in Java LiveLessons
A Book

by Douglas C Schmidt

  • Publisher : Unknown Publisher
  • Release : 2014
  • Pages : 329
  • ISBN : 9876543210XXX
  • Language : En, Es, Fr & De
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"Despite continuous improvements in hardware processors, storage, and networks, developing quality software on-time and under budget remains difficult. Moreover, developing high quality, reusable software is even more challenging. The principles, practices, and skills required to develop such software are best learned by attaining mastery of patterns and frameworks. A pattern describes a reusable solution to a common problem that arises within a particular context of software design. When related patterns are woven together they provide a vocabulary and a process for the orderly resolution of software development problems. A framework is an integrated set of software components that collaborate to provide a reusable architecture for a family of related applications. Frameworks can also be viewed as concrete realizations of patterns that facilitate direct reuse of detailed designs and source code. Design Patterns in Java LiveLessons describes how to master the complexity of developing software by learning and applying object-oriented patterns and frameworks. It centers on a case study based on many of the patterns in the book Design Patterns: Elements of Reusable Object-Oriented Software (the so-called 'Gang of Four' book) that showcases pattern- and object-oriented design and programming techniques using Java. This case study will help you evaluate the limitations of alternative software development methods (such as algorithm decomposition) and demonstrate by example how patterns and object-orientation help to alleviate such limitations."--Resource description page.

Design Patterns in Swift 5: Learn how to Implement the Gang of Four Design Patterns Using Swift 5. Improve Your Coding Skills.

Design Patterns in Swift 5: Learn how to Implement the Gang of Four Design Patterns Using Swift 5. Improve Your Coding Skills.
A Book

by Karoly Nyisztor

  • Publisher : Swift Clinic
  • Release : 2019-03-26
  • Pages : 300
  • ISBN : 9781091686519
  • Language : En, Es, Fr & De
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Software developers need to solve various problems. Many times, these problems are the same or similar to the ones they've already encountered in other projects. Wouldn't it be great to apply the solution you've found instead of reinventing the wheel over and over again?That's precisely the reason why software design patterns exist. A design pattern is a standardized way to address a recurring problem. Relying on a proven strategy will not only save you time, but you can rest assured that it's indeed the right choice. Design patterns are the result of a long evolution process. It all started with a book published in 1994 - yes, it's that old! - called "Design Patterns - Elements of Reusable Object-Oriented Software." That's a quite tedious title, so we usually refer to it as "the book by the gang of four." The gang consists of four renowned software engineers: Erich Gamma, Ralph Johnson, Richard Helm, and John Vlissides. They identified the most significant common issues that occurred in multiple projects and developed best practices to solve them. The best part: these solutions are (programming) language-agnostic. You can use the design patterns with any object-oriented programming language. Many modern programming languages and frameworks have integrated the GoF patterns. You don't have to write additional code to support say the Iterator or the Observer.Swift is no exception. Actually, it provides many advanced language features and constructs --such as type extensions, lazy initialization, and predefined protocols -- that let us adopt and integrate the design patterns into our projects easily. This book covers all these topics and provides best practices you can apply in your upcoming projects.

ActionScript 3.0 Design Patterns

ActionScript 3.0 Design Patterns
Object Oriented Programming Techniques

by William Sanders,Chandima Cumaranatunge

  • Publisher : "O'Reilly Media, Inc."
  • Release : 2007-07-16
  • Pages : 544
  • ISBN : 0596554842
  • Language : En, Es, Fr & De
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Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need. ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include: Key features of ActionScript 3.0 and why it became an OOP language OOP characteristics, such as classes, abstraction, inheritance, and polymorphism The benefits of using design patterns Creational patterns, including Factory and Singleton patterns Structural patterns, including Decorator, Adapter, and Composite patterns Behavioral patterns, including Command, Observer, Strategy, and State patterns Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs During the course of the book, you'll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you're coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0, ActionScript 3.0 Design Patterns will have you constructing truly elegant solutions for your Flash and Flex applications in no time.

Pro Java EE Spring Patterns

Pro Java EE Spring Patterns
Best Practices and Design Strategies Implementing Java EE Patterns with the Spring Framework

by Dhrubojyoti Kayal

  • Publisher : Apress
  • Release : 2008-09-24
  • Pages : 344
  • ISBN : 1430210109
  • Language : En, Es, Fr & De
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“The Java™ landscape is littered with libraries, tools, and specifications. What’s been lacking is the expertise to fuse them into solutions to real–world problems. These patterns are the intellectual mortar for J2EE software construction.” —John Vlissides, coauthor of Design Patterns: Elements of Reusable Object–Oriented Software Pro Java™ EE Spring Patterns focuses on enterprise patterns, best practices, design strategies, and proven solutions using key Java EE technologies including JavaServer Pages™, Servlets, Enterprise JavaBeans™, and Java Message Service APIs. This Java EE patterns resource, catalog, and guide, with its patterns and numerous strategies, documents and promotes best practices for these technologies, implemented in a very pragmatic way using the Spring Framework and its counters. This title Introduces Java EE application design and Spring framework fundamentals Describes a catalog of patterns used across the three tiers of a typical Java EE application Provides implementation details and analyses each pattern with benefits and concerns Describes the application of these patterns in a practical application scenario

Design Patterns in PHP and Laravel

Design Patterns in PHP and Laravel
A Book

by Kelt Dockins

  • Publisher : Apress
  • Release : 2016-12-27
  • Pages : 238
  • ISBN : 1484224515
  • Language : En, Es, Fr & De
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Learn each of the original gang of four design patterns, and how they are relevant to modern PHP and Laravel development. Written by a working developer who uses these patterns every day, you will easily be able to implement each pattern into your workflow and improve your development. Each pattern is covered with full examples of how it can be used. Too often design patterns are explained using tricky concepts, when in fact they are easy to use and can enrich your everyday development. Design Patterns in PHP and Laravel aims to break down tricky concepts into humorous and easy-to-recall details, so that you can begin using design patterns easily in your everyday work with PHP and Laravel. This book teaches you design patterns in PHP and Laravel using real-world examples and plenty of humor. What You Will Learn Use the original gang of four design patterns in your PHP and Laravel development How each pattern should be used Solve problems when using the patterns Remember each pattern using mnemonics Who This Book Is For People using Laravel and PHP to do their job and want to improve their understanding of design patterns.

Journal of Object-oriented Programming

Journal of Object-oriented Programming
A Book

by Anonim

  • Publisher : Unknown Publisher
  • Release : 1999
  • Pages : 329
  • ISBN : 9876543210XXX
  • Language : En, Es, Fr & De
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Object Magazine

Object Magazine
A Book

by Anonim

  • Publisher : Unknown Publisher
  • Release : 1997
  • Pages : 329
  • ISBN : 9876543210XXX
  • Language : En, Es, Fr & De
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Pattern Languages of Program Design 3

Pattern Languages of Program Design 3
A Book

by John Vlissides

  • Publisher : Addison-Wesley Professional
  • Release : 1998
  • Pages : 632
  • ISBN : 9876543210XXX
  • Language : En, Es, Fr & De
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A collection of the current best practices and trends in the patterns community, this title provides software design solutions for professional developers. This third volume is the first to include international submissions, giving the editors even more high-quality essays from which to choose.

Bitter EJB

Bitter EJB
A Book

by Bruce Tate,Mike Clark,Bob Lee,Patrick Linskey

  • Publisher : Manning Publications
  • Release : 2003-06-01
  • Pages : 412
  • ISBN : 9781930110953
  • Language : En, Es, Fr & De
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Addressing the storming controversy of EJB head-on, this guide discusses framework problems and common traps that can snare unwary developers. Advice is provided for choosing persistence strategies beyond EJB entity beans and a list of several entity bean antipatterns. Also offered are session bean and messaging antipatterns and a compelling discussion about how and when to use problematic stateful session beans. Solutions to difficult problems such as effective builds and performance tuning are furnished. Designed for EJB developers, architects, programmers, and project managers, this authoritative reference attacks basic Java programming problems to establish antipatterns as a serious field for Java developers in a well-known context.