Download Tasha’s Cauldron Of Everything Ebook PDF

DUNGEONS & DRAGONS

DUNGEONS & DRAGONS
Tasha's Cauldron of Everything(alternate Cover).

by N.A

  • Publisher :
  • Release : 2020
  • Pages : 329
  • ISBN : 9780786967070
  • Language : En, Es, Fr & De
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Dungeon Master's Guide

Dungeon Master's Guide
Core Rulebook II V.3.5

by Wizards of the Coast

  • Publisher :
  • Release : 2012
  • Pages : 320
  • ISBN : 9780786962457
  • Language : En, Es, Fr & De
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Offers tips, advice, and strategies for mastering the game, Dungeons and Dragons.

Dungeons & Dragons Mythic Odysseys of Theros (D&d Campaign Setting and Adventure Book)

Dungeons & Dragons Mythic Odysseys of Theros (D&d Campaign Setting and Adventure Book)

by Wizards RPG Team

  • Publisher : Wizards of the Coast
  • Release : 2020-06-02
  • Pages : 329
  • ISBN : 9780786967018
  • Language : En, Es, Fr & De
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Clash with the gods of Theros in this campaign sourcebook for the world's great roleplaying game. Play DUNGEONS & DRAGONS in the MAGIC: THE GATHERING world of Theros--a realm shaped by the wrath of gods and the deeds of heroes, where champions vie for immortal favor and a place among legends. - Rise above the common throng with SUPERNATURAL GIFTS, abilities that give you remarkable powers that set you on the path to legend. - Explore Theros as a SATYR or LEONIN--mythic cat-like heroes from Magic: The Gathering. Mythic Odysseys of Theros introduces these races to fifth edition D&D for the first time. - Master new powers with Magic: The Gathering-inspired SUBCLASSES like the Bard's College of Eloquence and the Paladin's Oath of Heroism. - Encounter MYTHIC MONSTERS, creatures whose power and renown are such that their names are truly living myths. - Wield the weapons of the gods--five signature artifacts used by Theros's deities. - Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. Fifth edition D&D draws from every prior edition to create a universally compelling play experience.

Eberron: Rising from the Last War (D&d Campaign Setting and Adventure Book)

Eberron: Rising from the Last War (D&d Campaign Setting and Adventure Book)

by Wizards RPG Team

  • Publisher :
  • Release : 2019-11-19
  • Pages : 320
  • ISBN : 9780786966899
  • Language : En, Es, Fr & De
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Whether aboard an airship or a train car, embark on thrilling adventures shrouded in intrigue! Discover secrets buried by years of devastating war, in which magic-fueled weapons threatened an entire continent. In the post-war world, magic pervades everyday life, and people of all sorts flock to Sharn, a city of wonders where skyscrapers pierce the clouds. Will you find your fortune on mean city streets or scouring the secrets of haunted battlefields? Will you throw in your lot with the mighty dragonmarked houses, ruthless families who control whole nations? Will you seek truth as a newspaper reporter, a university researcher, or a government spy? Or will you forge a destiny that defies the scars of war? This book provides tools that both players and Dungeon Masters need to explore the world of Eberron, including the artificer character class—a master of magical invention—and monsters birthed by ancient warmongering forces. Will Eberron enter a prosperous new age or will the shadow of war descend once again?

Dungeons & Dragons: a Darkened Wish

Dungeons & Dragons: a Darkened Wish

by B. Dave Walters

  • Publisher : IDW Publishing
  • Release : 2020-04-08
  • Pages : 120
  • ISBN : 9781684055388
  • Language : En, Es, Fr & De
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An all-new tale of epic scope and flair that combines the elements of story telling and action that make every adventure so fun! When war threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. The Forgotten Realms are changed forever as young wizard Helene and her friends grow from raw recruits on the streets of Mintarn into powerful warriors.

Heroes' Feast (Dungeons & Dragons)

Heroes' Feast (Dungeons & Dragons)
The Official D&D Cookbook

by Kyle Newman,Jon Peterson,Michael Witwer,Official Dungeons & Dragons Licensed

  • Publisher : Ten Speed Press
  • Release : 2020-10-27
  • Pages : 240
  • ISBN : 1984858912
  • Language : En, Es, Fr & De
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80 recipes inspired by the magical world of Dungeons & Dragons “Ready a tall tankard of mead and brace yourself for a culinary journey to match any quest!”—Tom Morello, Rage Against the Machine From the D&D experts behind Dungeons & Dragons Art & Arcana comes a cookbook that invites fantasy lovers to celebrate the unique culinary creations and traditions of their favorite fictional cultures. With this book, you can prepare dishes delicate enough to dine like elves and their drow cousins or hearty enough to feast like a dwarven clan or an orcish horde. All eighty dishes—developed by a professional chef—are delicious, easy to prepare, and composed of wholesome ingredients readily found in our world. Heroes’ Feast includes recipes for snacking, such as Elven Bread, Iron Rations, savory Hand Pies, and Orc Bacon, as well as hearty vegetarian, meaty, and fish mains, such as Amphail Braised Beef, Hommlet Golden Brown Roasted Turkey, Drow Mushroom Steaks, and Pan-Fried Knucklehead Trout—all which pair perfectly with a side of Otik’s famous fried spiced potatoes. There are also featured desserts and cocktails—such as Heartlands Rose Apple and Blackberry Pie, Trolltide Candied Apples, Evermead, Potion of Restoration, and Goodberry Blend—and everything in between, to satisfy a craving for any adventure.

The Book of Holding

The Book of Holding
A Journal

by N.A

  • Publisher :
  • Release : 2019
  • Pages : 329
  • ISBN : 1984824619
  • Language : En, Es, Fr & De
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Xanathar's Guide to Everything

Xanathar's Guide to Everything

by Wizards RPG Team

  • Publisher :
  • Release : 2017-11-21
  • Pages : 192
  • ISBN : 9780786966110
  • Language : En, Es, Fr & De
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"For use with the fifth edition Player's handbook, Monster manual, and Dungeon master's guide"--Back cover.

The Elfin Ship

The Elfin Ship

by James P. Blaylock

  • Publisher : Jabberwocky Literary Agency, Inc.
  • Release : 2012-06-21
  • Pages : 384
  • ISBN : 1936535610
  • Language : En, Es, Fr & De
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A trilogy sets sail with a novel that’s “charming, light-hearted and funny . . . Feels a little like The Hobbit or The Wind in the Willows” (Fantasy Literature). James P. Blaylock’s debut novel The Elfin Ship has become a classic of whimsical fantasy. With echoes of Kenneth Graham and Mark Twain, it’s a gentle, eccentric, and hilarious novel that will delight readers of all ages. Trading with the elves used to be so simple. Every year Master Cheeser Jonathan Bing would send his very best cheeses downriver to traders who would eventually return with Elfin wonders for the people of Twombly Town. But no more . . . First, the trading post at Willowood Station was mysteriously destroyed. Then, a magical elfin airship began making forays overhead. Something was definitely amiss. So Jonathan set off downriver to deliver the cheeses himself, accompanied by the amazing Professor Wurzle, the irrepressible Dooly, and his faithful dog Ahab. It would have been such a pleasant trip, if not for the weeping skeleton, mad goblins, magic coins, an evil dwarf, a cloak of invisibility—and a watch that stopped time. If only the return trip were so simple. “Madcap’s not a word heard much these days, but it’s a great one to apply to the characters and their adventures in The Elfin Ship. From start to finish, Blaylock maintains a high level of inventive goofiness that never lets up. If you want about as great a break as possible from the brutalities and cynicism of much of today’s fantasy, this book is it.” —Black Gate

Creature Codex

Creature Codex

by Wolfgang Baur,Dan Dillon,Richard Green,James Haeck,Jeremy Hochhalter,James Introcaso,Chris Harris,Jon Sawatsky

  • Publisher :
  • Release : 2018-10
  • Pages : 416
  • ISBN : 9781936781928
  • Language : En, Es, Fr & De
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A Rampage of New 5th Edition Monsters! DM: "A mysterious figure in a cloak approaches you in the tavern..." PALADIN: "Aha! This must be a wizard with a map to a dungeon!" DM: "...and he's ticking." ROGUE: "RUN!" Whether you need scuttling dungeon denizens, alien horrors, or sentient avatars of the World Tree, the Creature Codex has you covered! Nearly 400 new foes for your 5e game--everything from acid ants and grave behemoths to void giants and zombie lords. Creature Codex includes: * A dozen new demons, and five new angels * Wasteland dragons and dinosaurs * All-new golems, including the altar flame golem, doom golem, and keg golem * Monsters inspired by Mesoamerican, Hindustani, and Asian legends and folklore * Chieftains and other leaders for ratfolk, centaurs, goblins, trollkin, and more * New undead, including a heirophant lich suitable for lower-level characters (but plenty tough!) ...and much more! Use them in your favorite published setting, or populate the dungeons in a world of your own creation. Pick up Creature Codex and surprise your players with monsters they won't be expecting!

The Game Master's Book of Random Encounters

The Game Master's Book of Random Encounters
500+ customizable maps, tables and story hooks to create 5th edition adventures on demand

by Jeff Ashworth

  • Publisher : Media Lab Books
  • Release : 2020-09-15
  • Pages : 256
  • ISBN : 9781948174374
  • Language : En, Es, Fr & De
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For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

Beasts and Behemoths (Dungeons and Dragons)

Beasts and Behemoths (Dungeons and Dragons)
A Young Adventurer's Guide

by Jim Zub,Stacy King,Official Dungeons & Dragons Licensed,Andrew Wheeler

  • Publisher : Ten Speed Press
  • Release : 2020
  • Pages : 112
  • ISBN : 1984858785
  • Language : En, Es, Fr & De
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Study this guide and keep it close at hand--this manual of monsters might save your life! This immersive illustrated bestiary introduces you to memorable monsters in Dungeons & Dragons, from the smallest beasts to the most dangerous behemoths. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the unusual creatures, from the minuscule to the massive, that fill the fantastic world of the game. This guide features easy-to-follow and entertaining explanations of where to find each beast, their strange abilities and magical powers, and how to defeat them, along with amazing illustrations that will ignite your imagination. Organized by size from small to large, bigger and more dangerous monsters are introduced with every turn of the page. Beasts & Behemoths is a perfect way for new players and young fantasy fans to learn about the monsters an adventuring party can meet, with profiles full of example encounters and storytelling tips that encourage creative problem-solving skills when battling beastly foes.

Dungeons & Dragons 2019 Annual Storyline Dice & Miscellany Set

Dungeons & Dragons 2019 Annual Storyline Dice & Miscellany Set

by Wizards Rpg Team

  • Publisher :
  • Release :
  • Pages : 329
  • ISBN : 9780786966776
  • Language : En, Es, Fr & De
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D&d Guildmasters' Guide to Ravnica Hc

D&d Guildmasters' Guide to Ravnica Hc

by Wizards RPG Team

  • Publisher :
  • Release : 2018-11-20
  • Pages : 329
  • ISBN : 9780786966592
  • Language : En, Es, Fr & De
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Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world's greatest roleplaying game A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather, the cosmopolitan citizens in all their fantastic diversity go about their daily business in bustling markets and shadowy back alleys. Through it all, ten guilds--crime syndicates, scientific institutions, church hierarchies, military forces, judicial courts, buzzing swarms, and rampaging gangs--vie for power, wealth, and influence. These guilds are the foundation of power on Ravnica. They have existed for millennia, and each one has its own identity and civic function, its own diverse collection of races and creatures, and its own distinct subculture. Their history is a web of wars, intrigue, and political machinations as they have vied for control of the plane.

Dungeons & Dragons March Release Book (Title Announced January 9th)

Dungeons & Dragons March Release Book (Title Announced January 9th)

by Wizards RPG Team

  • Publisher :
  • Release : 2020-03-17
  • Pages : 329
  • ISBN : 9780786966912
  • Language : En, Es, Fr & De
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Your first look at the next D&D title comes on January 9th! Keep an eye on wherever you get your D&D news for a preview of the book.

The Fall of Delta Green

The Fall of Delta Green

by Kenneth Hite,Pelgrane Press

  • Publisher : Pelgrane Press
  • Release : 2018-09
  • Pages : 368
  • ISBN : 9781912324002
  • Language : En, Es, Fr & De
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It is the 1960s. The stars are coming right.

Save Game

Save Game

by N.A

  • Publisher :
  • Release : 2015-01-30
  • Pages : 329
  • ISBN : 9781613170991
  • Language : En, Es, Fr & De
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THE GLITCH HAS COME TO TENDORIAA vicious computer virus threatens to corrupt the entire internet, and the only ones standing in its way are the characters from your video games.8-bit heroes battle monsters and corrupted files--it's Wreck-It Ralph meets Lord of the Rings in a fight for the fate of the world!This 56-page Fate Core adventure provides a complete world to adventure in, including randomized character generation rules, ideas to govern digital adventures, and new Fate point hacks.PIXELS ARE FALLING. IT'S UP TO YOU TO SAVE GAME!The Fate Adventures & Worlds line provides compact, rich, affordable, gorgeous settings with a ready-to-go adventure for GMs in a pinch. Buy one this afternoon, be ready to run this evening.

Dungeons & Dragons Mad Libs

Dungeons & Dragons Mad Libs

by Christina Dacanay

  • Publisher : Mad Libs
  • Release : 2020-03-24
  • Pages : 48
  • ISBN : 0593095170
  • Language : En, Es, Fr & De
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Play as a gnome, half-orc, or... TOASTER OVEN? Dungeons & Dragons is now officially a Mad Lib. The world's greatest role-playing game meets The World's Greatest Word Game. Embark on a JIGGLY quest, ride PEACOCKS into battle, and enjoy 21 fill-in-the-blank stories based on Dungeons & Dragons.

Legacy of the Crystal Shard

Legacy of the Crystal Shard
An Adventure for Characters of 1st - 3rd Level

by R. A. Salvatore,James Wyatt,Jeffrey Ludwig

  • Publisher : Advanced Dungeons & Dragons
  • Release : 2013
  • Pages : 94
  • ISBN : 9780786964642
  • Language : En, Es, Fr & De
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The 123's of D&d

The 123's of D&d

by Ivan Van Norman

  • Publisher :
  • Release : 2018-10-23
  • Pages : 329
  • ISBN : 9780786966684
  • Language : En, Es, Fr & De
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A child can get their first glimpse into the world of Dungeons & Dragons, even as they learn their early numbers, a precursor to every new path in counting. Teach numbers to any early reader as told imaginatively within the world of Dungeons & Dragons.